Stylez 160 Posted October 12, 2012 Report Share Posted October 12, 2012 We're getting to the point where most mods are updated to 1.3 (except RedPower 2) and I'm wanting to know what changes you'd like to see to how the server works. Are there any features of the previous server (before Tekkit) you'd like to see removed? Are there features on the server that you felt were missing? I'm looking for features that will add to the fun of the server. I still want to make the server as legit as possible (while remaining fun) but things like teleporting were disabled - should teleporting be enabled on the new server with a cost associated with it? Stuff like that. I want to get other people's opinions on this as I prefer playing single player so my ideas may play like crap on SMP. PS: As mentioned before, we're going to be going for a tech-based server but without using Tekkit... so sort of a custom Tekkit. A private mod pack for the server will be available for download. Gizmo and TheBrian666 2 Link to post Share on other sites
Jasenty 18 Posted October 13, 2012 Report Share Posted October 13, 2012 Back-Tools Mod! Link to post Share on other sites
Stylez 160 Posted October 13, 2012 Author Report Share Posted October 13, 2012 Back-Tools Mod! You have a link for that? Edit: You're too slow. http://www.minecraftforum.net/topic/1508046-132-back-tools-v2-sheathed-weapons-tools/ Link to post Share on other sites
TheBrian666 10 Posted October 13, 2012 Report Share Posted October 13, 2012 Im not to in the know with "fun" mods i cant wait for RP2 its looking awesome, forrestry, build craft, industrial craft, back tools sounds like it could be fun, if logistics does become reallity then that..... erm teleport at cost could be a nice idea.... i do like the idea of legit as possible Link to post Share on other sites
Stylez 160 Posted October 13, 2012 Author Report Share Posted October 13, 2012 I'm pretty sure any mod can be added to the server now as all mods basically have to be SMP now. So Logistics Pipes is a strong possibility! It will probably need to be nerfed a bit to keep the server from choking. lol Link to post Share on other sites
Jasenty 18 Posted October 14, 2012 Report Share Posted October 14, 2012 Previously when I said that Logistics needed to be updated to SMP, I meant that it needed to be updated in the first place. Its not even on the radar for 1.3.2 with Krapht and Sengir working on BC and Forestry. Hopefully it will be around soon along with additional BC objects and then we can get some plugins for NEI for RP, BC, Forestry, and all those other mods with their own GUI's... And I dont check these forums as often as you do Stylez:P Link to post Share on other sites
TheBrian666 10 Posted October 14, 2012 Report Share Posted October 14, 2012 If you watch DireWolf20's New SMP Series, they are using RP2 which Eloraam is keeping a close eye for anybugs so that it can be sorted and out for the likes of us Link to post Share on other sites
Stylez 160 Posted October 14, 2012 Author Report Share Posted October 14, 2012 Previously when I said that Logistics needed to be updated to SMP, I meant that it needed to be updated in the first place. Its not even on the radar for 1.3.2 with Krapht and Sengir working on BC and Forestry. Hopefully it will be around soon along with additional BC objects and then we can get some plugins for NEI for RP, BC, Forestry, and all those other mods with their own GUI's... And I dont check these forums as often as you do Stylez:P There's a pre-release for Logistics Pipes that you can get here http://ci.thezorro266.com/job/LogisticsPipesMC1.3.2/ Too bad RedPower 2 looks like it has a few bugs which is gonna delay the release. I'd say another week if we're lucky (depending on when Direwolf recorded his videos). Link to post Share on other sites
Jasenty 18 Posted October 14, 2012 Report Share Posted October 14, 2012 He tends to release them the day after he records them, unless he's built up a backlog. Link to post Share on other sites
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