Server is back up but my control panel is still a bit gimped. Shouldn't affect the actual in-game experience though. Thanks for your patience!
EDIT: Looks like the server was killed before it did a save so we lost a bit of work! if you were building anything on the server at around 9pm eastern last night then you probably lost up to an hour's work.
You can now advertise your shops! Use "/ad ?" for help on how to use the feature. Ads are $10 per hour with a 24 hour maximum for ads. Players can TP to your shop for $10.
I disabled the nolagg plugin as it decided to prevent chunks from loading altogether. Needless to say I about had the big one when I logged in multiple times and saw nothing but void even after a reboot.
Edit: Turns out the shop thing conflicts with nolagg and another plugin somehow. I've disabled it for now.
Server is whitelisted again while testing some causes of lag. So far we've had no luck finding anything causing the lag - it appears to be out of our control. If the host can't resolve it I may upload everything to a new host and test it there ($$$).
I think the host is having some hardware issues and they just don't know it (shot in the dark). I downloaded the whole server onto my crappy home server and it runs like a hot knife through butter (20 ticks per second) but on their server the tick rate keeps taking a dump (less than 10 ticks per second frequently).
As of this point if they don't give me a concrete resolution I'll be switching to a new host tomorrow evening. The server is currently re-open to play on but it's not really playable in my opinion.
I'll be reinstalling the server today so if it shows up in your server browser as default names and you login and the world is different don't be alarmed! I have a full backup and I'm doing this to troubleshoot the issues.
I found a few issues with the NoCheat plugin today that was causing a lot of block respawning that looked like lag. Basically it was thinking people were breaking blocks too fast and then canceling their block break which made it look like block lag. I've relaxed it a little bit so that shouldn't be so common anymore. If it continues to be an issue I'll disable it completely and see if the "lag" goes away.
I apologize for the inconvenience caused by this issue. We were having some stability issues with this particular machine' date=' however this should be resolved now. Please let us know if you continue to experience any problems with your server and we will be more than happy to check into it further for you.[/quote']
Issue is currently not resolved so if you can't connect to the server or you get connected and it's extremely unresponsive this is why.
The smp server is offline until the DNS updates. It's not able to contact the database server in its new location and so the community bridge plugin disabled itself and I'm not sure what repercussions this will have. I don't want new players to login and have free reign even though I'm fairly certain they will be guests by default. Better safe than sorry!
Looks like the DNS has updated throughout the night so I've brought the SMP server back online. Was actually good timing as there was a lovely exploit running rampant for Minecraft authentication so I'm glad the server was offline!
Had some weird DB server connectivity issues today so I took the server offline and slapped it around a bit. Also took the time to update a lot of plugins including NoLagg and Grief Prevention so anyone that was having issues planting things in their claims should retry planting stuff. I also updated ChestShop and Orebfuscator (there was apparently an issue where chests and furnaces would get obfuscated) and a couple other minor things.
The server is temporarily Tekkit until the mods update and I make a custom mod pack.
I've added the [ComputerCraft], [RedPower], [industrialCraft], and [buildCraft] "users" to the Builder group so that they have rights to dig, build, etc. I haven't tested it yet so let me know if it doesn't work in the Tekkit server thread.
The server RAM has been upgraded from 1.5GB to 2GB thanks to an offer from our server host. I'm not currently going to increase the number of slots above 20 until it's needed and with the new server config with tech mods we will need some extra RAM anyway.
We did a server roll back yesterday due to a MCMyAdmin update.
Today we had a corrupt Railcraft.dat file so it had to be recreated. This file is where Railcraft saves some of its data so some Railcraft things may have been reverted.
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Stylez 160
I'll be making posts in this thread whenever the SMP server is down.
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Stylez 160
Server is down while I reinstall Bukkit plugins. Shouldn't be down for very long.
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Stylez 160
Server is back up for now but I have some more tweaks I may do tonight.
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Stylez 160
Server is currently offline. The server host seems to be having trouble with their panel and I can't re-start it! Support ticket has been created.
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Stylez 160
Server is back up but my control panel is still a bit gimped. Shouldn't affect the actual in-game experience though. Thanks for your patience!
EDIT: Looks like the server was killed before it did a save so we lost a bit of work! if you were building anything on the server at around 9pm eastern last night then you probably lost up to an hour's work.
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Stylez 160
You can now advertise your shops! Use "/ad ?" for help on how to use the feature. Ads are $10 per hour with a 24 hour maximum for ads. Players can TP to your shop for $10.
I disabled the nolagg plugin as it decided to prevent chunks from loading altogether. Needless to say I about had the big one when I logged in multiple times and saw nothing but void even after a reboot.
Edit: Turns out the shop thing conflicts with nolagg and another plugin somehow. I've disabled it for now.
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Stylez 160
Trying to track down the source of lag. Going to whitelist the server for a bit.
Update: Couldn't narrow the lag down to any particular plugin but the server seems to be running a lot better now... go figure.
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Stylez 160
Server is whitelisted again while testing some causes of lag. So far we've had no luck finding anything causing the lag - it appears to be out of our control. If the host can't resolve it I may upload everything to a new host and test it there ($$$).
Stay tuned!
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Stylez 160
I think the host is having some hardware issues and they just don't know it (shot in the dark). I downloaded the whole server onto my crappy home server and it runs like a hot knife through butter (20 ticks per second) but on their server the tick rate keeps taking a dump (less than 10 ticks per second frequently).
As of this point if they don't give me a concrete resolution I'll be switching to a new host tomorrow evening. The server is currently re-open to play on but it's not really playable in my opinion.
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Stylez 160
I'll be reinstalling the server today so if it shows up in your server browser as default names and you login and the world is different don't be alarmed! I have a full backup and I'm doing this to troubleshoot the issues.
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Stylez 160
Updated a few plugins on the server. To view your protected claims now requires using a stick instead of string!
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Stylez 160
I found a few issues with the NoCheat plugin today that was causing a lot of block respawning that looked like lag. Basically it was thinking people were breaking blocks too fast and then canceling their block break which made it look like block lag. I've relaxed it a little bit so that shouldn't be so common anymore. If it continues to be an issue I'll disable it completely and see if the "lag" goes away.
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Stylez 160
I've re-added Dynmap to the server: http://mc.gamingstylez.com:25566/
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Stylez 160
SMP server is currently hooped.
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Stylez 160
Server is back up!
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Stylez 160
The smp server is offline until the DNS updates. It's not able to contact the database server in its new location and so the community bridge plugin disabled itself and I'm not sure what repercussions this will have. I don't want new players to login and have free reign even though I'm fairly certain they will be guests by default. Better safe than sorry!
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Stylez 160
Looks like the DNS has updated throughout the night so I've brought the SMP server back online. Was actually good timing as there was a lovely exploit running rampant for Minecraft authentication so I'm glad the server was offline!
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Stylez 160
Had some weird DB server connectivity issues today so I took the server offline and slapped it around a bit. Also took the time to update a lot of plugins including NoLagg and Grief Prevention so anyone that was having issues planting things in their claims should retry planting stuff. I also updated ChestShop and Orebfuscator (there was apparently an issue where chests and furnaces would get obfuscated) and a couple other minor things.
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Stylez 160
The server is temporarily Tekkit until the mods update and I make a custom mod pack.
I've added the [ComputerCraft], [RedPower], [industrialCraft], and [buildCraft] "users" to the Builder group so that they have rights to dig, build, etc. I haven't tested it yet so let me know if it doesn't work in the Tekkit server thread.
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Stylez 160
The server RAM has been upgraded from 1.5GB to 2GB thanks to an offer from our server host. I'm not currently going to increase the number of slots above 20 until it's needed and with the new server config with tech mods we will need some extra RAM anyway.
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Stylez 160
We did a server roll back yesterday due to a MCMyAdmin update.
Today we had a corrupt Railcraft.dat file so it had to be recreated. This file is where Railcraft saves some of its data so some Railcraft things may have been reverted.
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